Random Generator Kit

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Random Superpower Generator

97 powers, and every one comes with its catch. Press the button for one at random — you get the power, what kind it is, and the limitation that makes it interesting to write, play or argue about. A power with no cost is a wish, not a character.

Press the button for a power.

97 powers in this list.

All 97 powers

PowerKindThe catch
FlightMovementYou are visible to everyone and cannot hide the direction you came from
Super speedMovementFriction, and the world moving too slowly to talk to
TeleportationMovementYou can only go to places you have seen, and you arrive exactly as tired as you left
Phasing through wallsMovementFalling through the floor if you lose concentration
Wall-crawlingMovementUseless on glass, and terrifying on a ceiling
Water breathingMovementDrying out on land after a few hours
Super strengthBodyEverything ordinary breaks in your hands
InvulnerabilityBodyYou still feel every blow, you just do not break
Rapid healingBodyScars never form, so you have no record of your own life
Shape-shiftingBodyHolding a shape takes effort and you drift back when asleep
Size-changingBodyYour mass stays the same, so small means dense and large means fragile
StretchingBodyCold makes you stiff and brittle
Perfect memoryMindYou cannot forget anything, including the things you would pay to
Mind readingMindYou hear everything, unedited, all the time
Telepathic speechMindAnyone you speak to can trace it back to you
Mind controlMindIt leaves a residue the target eventually notices
PrecognitionMindYou see what will happen, not why, and not how to stop it
Photographic learningMindSkills fade after a week unless you use them
Lie detectionMindMost people lie kindly, and now you know
Empathy at a distanceMindOther people's grief arrives without warning
InvisibilitySensesYou are also blind while invisible, since light passes through your eyes
Night visionSensesDaylight is painful
Super hearingSensesCities are unbearable without earplugs
Super sightSensesYou see the dirt on everything
X-ray visionSensesNothing is solid any more, including the floor
EcholocationSensesYou have to make a sound to see
Fire controlElementsYou are not fireproof
Ice controlElementsEverything you touch frosts over
Lightning controlElementsElectronics near you fail
Water controlElementsNothing to work with in a desert
Earth controlElementsUseless above the ground floor
Wind controlElementsIt is very hard to be quiet
Plant controlElementsPlants grow at plant speed
Weather controlElementsThe weather you take from here goes somewhere else
Light controlElementsYou cannot make darkness, only push light away
Shadow controlElementsNothing works at noon
Gravity controlElementsYour own body is subject to it too
MagnetismElementsYou cannot wear anything with a zip
Sound controlElementsSilence is easy, speech is hard
Time stopTimeNothing moves, including air, so you cannot breathe for long
Time rewindTimeYou keep the memory of what you undid; nobody else does
Slow timeTimeYou age at the slowed rate too
Seeing the past of an objectTimeEverything you touch shows you how it was made and by whom
Aging touchTimeYou cannot turn it off
Healing othersLifeYou take on a fraction of whatever you heal
Talking to animalsLifeThey are not interested in what you have to say
Talking to the deadLifeThey have not changed
Bringing objects to lifeLifeThey want things
DuplicationLifeEvery copy is a full person with your memories and its own opinions
ImmortalityLifeEveryone else is not
Luck controlChanceIt has to come from somewhere
Probability senseChanceYou always know the odds and can never enjoy a bet again
Finding lost thingsChanceYou also find things nobody wanted found
Always landing on your feetChanceOnly your feet
Energy blastsForceYou have to eat enormously to fuel them
Force fieldsForceNothing gets out either, including sound
TelekinesisForceFine control takes as much effort as brute force
Explosive touchForceGloves, always
Cutting anythingForceIncluding whatever you are standing on
Absorbing energyForceYou have to release it somewhere
Reflecting attacksForceOnly if you see them coming
TechnopathyCraftMachines argue back
Perfect mimicry of voicesCraftPeople trust you less each time they find out
Instant languageCraftYou lose your own accent
Perfect aimCraftOnly with things you throw or fire, never with words
Building anything from a pictureCraftThe picture has to be accurate
Cooking anything perfectlyCraftYou can no longer enjoy other people's cooking
Disguise on touchCraftYou have to touch the person
Animal formTransformationYou keep the animal's instincts for an hour afterwards
Liquid formTransformationContainers become traps
Stone formTransformationYou sink
Gas formTransformationA strong wind is a real problem
Living shadowTransformationYou need a light source to exist
Metal skinTransformationHeavy, cold and conductive
Summoning small creaturesSummoningThey expect to be fed
Summoning weaponsSummoningThey are exactly as sharp as you imagined, which is not very
Summoning a doorSummoningIt opens onto the same room each time until you learn to change it
Calling weatherSummoningIt takes hours to arrive
Portal creationSummoningBoth sides stay open
Nullifying other powersMetaYours too, while you use it
Copying a power by touchMetaYou lose the last one you copied
Power sensingMetaYou are a beacon to anyone with the same sense
Turning powers off in a roomMetaThe room has to be a room
Borrowing a power for a minuteMetaThe owner loses it for that minute
Seeing a person's weaknessMetaEveryone has one and now you see them all
Underwater speechOddOnly underwater
Perfect balanceOddOthers notice how strange it looks
Never needing sleepOddDreams stop, and with them most new ideas
Never feeling coldOddYou also never notice frostbite
Talking to plantsOddThey are slow
Turning things blueOddOnly blue
Knowing the time exactlyOddEvery second of every meeting
Making things slightly heavierOddSlightly
Instant sleep for othersOddNot for you
Unbreakable bonesOddEverything around the bones still breaks
Growing hair at willOddIt does not retract
Perfect pitch for dangerOddYou hear it, not where it is from

The catch is not a rule — it is a suggestion for what makes the power cost something. Swap it, ignore it, or invent a worse one; the point is that the interesting question about any power is what it takes from you.

How this list was built

Every power has a catch, because that is where the story is. A list of powers is a wish list. A power with a cost is a character: someone who can read minds and cannot stop, someone who heals others and keeps a fraction of every wound. The catch column took longer to write than the powers and is the reason to use this page over any other.

No characters, no franchises. None of these powers is described by reference to a comic, a film or a game, and none is named as belonging to anyone. They are the plain powers, which are older than any franchise and belong to nobody.

The odd ones are on purpose. Turning things blue, knowing the exact time, making things slightly heavier — useless powers are a genre of their own, and for a writing prompt or a party game they are often funnier and harder to use well than flight.

Kinds are for filtering, not for ranking. Movement, body, mind, senses, elements, time, life, chance, force, craft, transformation, summoning, meta and odd. Pick from one kind for a themed cast, or from all of them for a random one.

Sources. The powers are the standard set found across fiction, folklore and games, described generically; the catches are editorial, written for this page. Nothing names or depicts any character or property.

Common questions

How many superpowers does this pick from?

97, across fourteen kinds. All of them are in the table on this page with their catch.

Can I use these for a character, a game or a story?

That is what they are for. The catch is the part to keep: it turns a power into a problem, and problems are what stories and games run on.

Why are the catches so harsh?

Because an unlimited power is boring to write and impossible to balance. Every catch here is meant to be worked around, and working around it is the interesting part.

Why are there no comic book characters?

Because the characters belong to their publishers and the powers do not. This page lists the powers, which are older than any comic and free for anyone to use.

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